AI Insights · Timothy · April 2022
Top 5 Miner Games on Android in Ireland, Q1 2022
Explore the performance of the top 5 miner games on Android in Ireland during Q1 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 miner games on Android in Ireland showcased varied trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.
Gold & Goblins: Idle Merger saw its weekly revenue peak at approximately $981 in mid-February, with a notable dip to around $305 by late March. Weekly downloads fluctuated, starting at 300 in early January and reaching a low of 70 in late February before climbing back to 128 by the end of March. Active users gradually decreased from 1.8K to about 1K throughout the quarter.
Idle Miner Tycoon: Gold & Cash experienced varied weekly revenue, peaking at $484 in late January and dipping to $149 in mid-February. Downloads showed a steady increase from 177 in early January to 286 in early March, then slightly declining to 225 by the end of the quarter. Active users remained relatively stable, fluctuating between 4.1K and 5K.
Diggy's Adventure: Puzzle Tomb had its highest weekly revenue of $358 in early January, with a subsequent decline to around $151 by late March. Downloads were low, starting at 85 in early January and peaking at 110 in early March, but dropping to 40 by the end of the quarter. Active users saw a decline from 1.1K to 668 over the three months.
Deep Town: Idle Mining Tycoon showed a relatively stable revenue trend, peaking at $76 in late March. Downloads remained consistent, starting at 38 in early January and ending at 39 by the end of March. Active users hovered around 270, with minor fluctuations throughout the quarter.
Mine Rescue: Gold Mining Games had its highest weekly downloads of 832 in early January, with a notable drop to 89 in mid-March before recovering to 433 by the end of the quarter. Revenue peaked at $39 in mid-January, then declined to $9 by late March. Active users saw a peak of 1.5K in mid-January, decreasing to 644 by late March, and then rising again to 1K.
For more insights and detailed analytics on app performance, visit Sensor Tower.